Software applications exist that are specifically designed for creating papercraft models on the macOS operating system. These applications facilitate the conversion of 3D digital models into 2D patterns that can be printed, cut, and assembled into physical objects. A common use case involves taking a 3D model of a character from a video game and transforming it into a tangible paper sculpture.
The utility of these applications lies in their ability to bridge the gap between digital design and physical creation. They offer a cost-effective and accessible method for prototyping designs, creating artwork, or engaging in hobbyist projects. The software often includes features for adjusting unfolding patterns, adding flaps for gluing, and optimizing paper usage. Historically, creating such papercraft models required significant manual calculations and drafting, making these software solutions a substantial advancement.